The Improvement Effect of Interactive Digital Devices on Audience Participation Experience

Authors

  • Wenyao Chang School of Architecture and Arts, Taiyuan University of Technology, Taiyuan 030024, China
  • Bo Xia School of Architecture and Arts, Taiyuan University of Technology, Taiyuan 030024, China

DOI:

https://doi.org/10.54691/nyrj3686

Keywords:

Interactive digital devices, audience participation experience, immersion.

Abstract

To apply interactive digital devices to the audience participation experience in exhibition scenarios, firstly, the limitations of traditional exhibition modes were analyzed, and the inherent defects in interaction, information transmission, immersion and personalized services were clarified, which laid a realistic foundation for exploring the improvement path of audience participation experience. Then, the implementation paths of interactive digital devices to improve audience participation experience were elaborated from four aspects: two-way interaction mechanism, multi-modal information presentation, low-threshold operation and personalized scene design. Finally, the improvement effects of interactive digital devices on audience participation experience were summarized from the transformation of participation mode, optimization of information reception, upgrading of immersive experience and optimization of experience texture. The research results can provide theoretical reference and practical paths for immersive exhibitions, new media art creation and pavilion interaction design.

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References

[1] Cheng, M. (2025). Research on the influence of interactive design on audience immersion in digital media technology environment. Heilongjiang Science, 16(19), 141–143.

[2] Yang, L. L., Huang, H. J., Liu, Y. Y., et al. (2024). Practice and exploration of creating interactive experimental teaching resources based on digital technology. Journal of Architectural Education in Institutions of Higher Learning, 33(4), 92–99.

[3] Han, X. J. (2025). Research on interactive digital media creation technology driven by artificial intelligence. Information Recording Materials, 26(4), 191–193.

[4] Jia, C. L. (2024). Construction of interactive digital learning scenarios based on virtual reality technology. Digital Technology and Application, 42(12), 182–185.

[5] Kang, X. (2024). Research on emotion recognition and response technology of interactive digital human based on artificial intelligence. Science & Technology Information, 22(17), 7–9.

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Published

2026-06-23

Issue

Section

Articles

How to Cite

Chang, Wenyao, and Bo Xia. 2026. “The Improvement Effect of Interactive Digital Devices on Audience Participation Experience”. Scientific Journal of Intelligent Systems Research 8 (5): 68-73. https://doi.org/10.54691/nyrj3686.