Study on the Influence Mechanism of Virtual Reality on the Marketing Process of High Intervention Products

Take Online Real Estate Platforms for Example

Authors

  • Lan Li

DOI:

https://doi.org/10.6981/FEM.202407_5(7).0001

Keywords:

Virtual Reality; High Intervention Goods; Marketing Promotion; Digital Marketing.

Abstract

This study meticulously examines the influence of virtual reality on the marketing process pertaining to highly interventional goods within online real estate platforms. Virtual reality serves as a simulated environment, affording users the capability to remotely peruse information and engage in real-time interactions. Notably, BEKE, a prominent online real estate platform in China, inaugurated the virtual reality house viewing functionality in 2018, marking its precedence as the first platform to integrate this technology within the e-commerce industry. Leveraging comprehensive data pertaining to housing attributes and transactions, this research employs rigorous analytical techniques such as the survival model, propensity score matching, and the Heckman control function to delve into the impact of virtual reality on the duration of housing marketing and to further explore its pivotal role in shaping consumer decision-making processes.

Downloads

Download data is not yet available.

References

Wang,M,Li,XandChau,P.Y.K.2020."Leveraging Image-Processing Techniques for Empirical Research: Feasibility and Reliability in Online Shopping Context,"Information Systems Frontiers,1-20.

Wang.Y,and Chaudhry,A.2018.“When and How Managers Responses to Online Reviews Affect Subsequent Reviews,"Journal of Marketing Research(55:2),163-177.

Zhang,M,and Luo,L.2019.“Can User-Posted Photos Serve as a Leading Indication of Restaurant Survival?Evidence from Yelp,”Working Paper.

Zhang,S,Lee,D,Singh,P.V,and Srinivasan,K.2017.“How Much Is an Image Worth?Airbnb Property Demand Analytic Leveraging A Scalable Image Classification Algorithm,”SSRN Electronic,Journal.

Steffen, J.H, Gaskin,J.E, Meservy, T.O, Jenkins,J.L, and Wolman,I. 2019. "Framework of Affordances for Virtual Reality and Augmented Reality," Journal of Management Information Systems (36:3),683-729.

Yan,Z, Wu,Q, and Li,X.2016.“Do Hirsch-Type Indices Behave the Same in Assessing Single Publications? An Empirical Study of 29 Bibliometric Indicators," Scientometrics (109:3),1815-1833.

Ych,C.H,Wang,Y.S,Li,H.T,and Lin,S.Y.2017.“The Effect of Information Presentation Modes on Tourists' Responses in Internet Marketing:The Moderating Role of Emotions,"Journal of Travel and Tourism Marketing(34:8),1018-1032.

You,Q,Jin,H,Wang,Z,Fang.C.,and Luo,J.2016.“Image Captioning with Semantic Attention,”in Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition, 4651-4659.

Sun Puyang, Zhang Jinjia, Jiang Xiaoyu.2017. "E-commerce, search for cost and consumer price change," Economic Research (52:7), 139-154.

Han Jinxing, Zhang Zhe, Gu Chenyan.2016. "The impact of consumer social interaction on group-buying trust in online group-buying," Management Review (9), 148-162.

Downloads

Published

2024-07-11

Issue

Section

Articles

How to Cite

Li, Lan. 2024. “Study on the Influence Mechanism of Virtual Reality on the Marketing Process of High Intervention Products: Take Online Real Estate Platforms for Example”. Frontiers in Economics and Management 5 (7): 1-6. https://doi.org/10.6981/FEM.202407_5(7).0001.