Video Game Sales Trends and Stats

Authors

  • Haoda Cheng

DOI:

https://doi.org/10.54691/bcpbm.v25i.1760

Keywords:

Video games, Market, publishers, Internet, Companies, Income

Abstract

By analyzing the data of the video game market from 1980 to 2020, this paper helps investors and game companies have a clearer understanding of the video game market in order to obtain the maximum income. Meanwhile, this paper analyzes the past, present and future of the video game market from a higher perspective, so that insiders and outsiders can have a clear understanding of the video game market.

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References

Rummo P E, Pho N, Bragg M A, et al. Trends in Store-Level Sales of Sugary Beverages and Water in the U.S. 2006-2015[J]. American Journal of Preventive Medicine, 2020, 59(4):522-529.

Paramo G, Bretas A, Meyn S. Research Trends and Applications of PMUs[J]. Energies, 2022, 15.

Pietrzak M B, Kuc-Czarnecka M. Transformation of Energy Markets: Description, Modeling of Functioning Mechanisms and Determining Development Trends[J]. Energies, 2022, 15.

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Published

2022-08-30

How to Cite

Cheng, H. (2022). Video Game Sales Trends and Stats. BCP Business & Management, 25, 222-225. https://doi.org/10.54691/bcpbm.v25i.1760